Kevin Blackburn-Matzen Kevin Blackburn-Matzen

I'm a Senior Research Scientist/Engineer at Adobe in Seattle, specializing in controllable image and video generation with a focus on 3D-centric controls. My research bridges computer vision, machine learning, and computational photography to build systems that give creators precise control over visual content.

My work spans 3D vision (stereo, depth estimation, camera calibration), computational photography (burst processing, reflection removal, defocus synthesis), and video processing (view synthesis, depth estimation, scene-aware effects). I'm particularly interested in how 3D understanding can improve generative models and creative tools.

I earned my PhD from Cornell University (2016) under Noah Snavely and Kavita Bala, where I developed methods for analyzing large-scale photo collections. Before joining Adobe, I spent five years at Facebook (2016-2021) on Computational Photography and XR Tech.

Note: Publications prior to 2021 are under the name Kevin Matzen.

kmatzen@gmail.com

News

Open Source

ChromA

Game Boy / Game Boy Color emulator for Game Boy Advance. Runs classic GB/GBC games natively on GBA hardware.

Assembly

s3lfs

Git LFS alternative that uses Amazon S3 for versioning large assets with parallel transfers, compression, and content-based deduplication.

Python

facett

iOS app for controlling multiple GoPro cameras simultaneously via Bluetooth Low Energy.

Swift App Store

framewright

Drop-in replacement for OpenCV's VideoCapture and VideoWriter backed by FFmpeg. Adds bidirectional frame-accurate seeking, HDR10 output, explicit color-space control, and zero-copy reads.

C++

telemetrik

Extract GPS, gyro, and accelerometer telemetry from GoPro videos. Pure Python, zero dependencies.

Python

juxtapose

Web platform for running A/B perceptual studies. Define stimuli, demographics, and questions in a single YAML file with randomized presentation, progress tracking, and a real-time admin dashboard.

JavaScript

Publications

Removing Reflections from RAW Photos

E Kee, A Pikielny, K Blackburnโ€‘Matzen, M Levoy
CVPR 2025
Computational Photography

Fast View Synthesis of Casual Videos with Soup-of-Planes

YC Lee, Z Zhang, K Blackburn-Matzen, S Niklaus, J Zhang, JB Huang, F Liu
ECCV 2024
Video Processing 3D Vision

One Shot 3D Photography

SIGGRAPH 2020
3D Vision Computational Photography Depth Estimation

Consistent Video Depth Estimation

SIGGRAPH 2020
Depth Estimation Video Processing 3D Vision

Synthetic Defocus and Look-Ahead Autofocus for Casual Videography

X Zhang, K Matzen, V Nguyen, D Yao, Y Zhang, R Ng
SIGGRAPH 2019
Video Processing Computational Photography Depth Estimation

Deep Burst Denoising

ECCV 2018
Computational Photography
Deep Burst Denoising

DeepMVS: Learning Multi-view Stereopsis

CVPR 2018
3D Vision Depth Estimation
DeepMVS pipeline

Low-cost 360 stereo photography and video capture

SIGGRAPH 2017
3D Vision Computational Photography
Low-cost 360 stereo photography and video capture

Scene Chronology ๐Ÿ† Best Paper

K Matzen, N Snavely
ECCV 2014
3D Vision Trend Analysis

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